Android runs on a variety of devices that offer different screen sizes and densities. For applications, the Android system provides a consistent development environment across devices and handles most of the work to adjust each application's user interface to the screen on which it is displayed.
In this “Android User Interface - Mobile Application Development Technology” you will learn about following topics:
- Introduction to Multiple Screen Size and Orientation Interfaces
- How to Support Multiple Screens?
- User Interface Classes
- Attaching Layouts to Java Code
- Attaching Listeners to the Widgets
- Basic Widgets
- Unit Measurement in Android
- Android Layout
- Types of Android Layouts
- Android Resources
- Directory and Resources Type
- Android Style
- Android Third Party UI/UX libraries
- Some 3rd Party UI/UX Libraries
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